Current version can be seen here.
When class spells were released in Beta 3.0, this card costed 4G to deal 6 damage randomly split among all enemy monsters. Alpha 3.2 increased the cost to 6G, and Beta 2.6 brought it down to 5G.
Beta 3.1 nerfed the effect to deal 5 damage instead of 6. Beta 4.5 followed that by increasing the cost back to 6G, but Beta 14.0 brought it back down to 5G.
SOUL Type: Justice
- 4 (Post Alpha 3.0)
- 6 (Post Alpha 3.2)
- 5 (Post Beta 2.6)
- 6 (Post Beta 4.5)
- 5 (Post Beta 14.0, Current)
- Deal 6 damage randomly split among all enemy monsters. (Pre Beta 3.1)
- Deal 5 damage randomly split among all enemy monsters. (Post Beta 3.1, Current)
Rarity: Blue (Rare)