However, with the change in the soul type's ability during Beta 2.9 to paralyzing all enemies on their first turn, Snow Storm was reworked to transform every monster on the board into Ice. With this, it's cost dropped to 5G. (The original version is now being used as the ability for the River Person.)
Beta 5.7 increased it's price to 8G, however, as it was very widely used and able to change the game situation frequently, making it incredibly hard to beat when used correctly in combination with other cards. Beta 6.7 increased it again to 9G, but that was only for 1 update.
Beta 6.8 changed it completely. For 2G less (which is 7), it now doesn't transform all monsters into just Ice, but also Ice Cap and Snowman, all at random. This was probably done to prevent a situation where the Patience user had 2 or 3 Ice on the field and their opponent 4 Ice, making it impossible to get rid of them which led into cards dying because of a full hand. Combine that with the Patience user placing Pyrope and/or Gaster, and it was pretty much lost hope for their opponent.
Beta 7.4 dropped it's cost to 6G, which makes it the current version.
Soul Type: Patience
- 7 (Pre Beta 3.4)
- 5 (Post Beta 3.4)
- 8 (Post Beta 5.7)
- 9 (Beta 6.7 only)
- 7 (Post Beta 6.8)
- 6 (Post Beta 7.4, Current)
- Both players draw cards until they each have 6 in their hand. (Pre Beta 3.4)
- Transform every monster on the board into Ice. (Post Beta 3.4)
- Transform every monster on the board into Ice, Ice Cap or Snowman. (Post Beta 6.8, Current)
Rarity: Purple (Epic)