This Patience exclusive effect card puts a paralyzed enemy monster into the opponent's deck, so they have to redraw and replace it. It can be useful if your opponent saves their money to play a powerful monster around turn 4, such as Undyne or Papyrus, which would around that point wipe your board clean, and still have a strong monster on the board.
However, while that's a good idea, you have to keep in mind that they can reactivate Enter and Future abilities, as well as Charge. That's why it's even more beneficial against monsters without those kind of abilties (or any ability at all), such as Glyde, Knight Knight, RG01 and RG02.
Beta 7.4 also made it so that the returned card will cost 3G more to replace.
- 2 (Post Beta 3.4)
- 3 (Post Beta 3.6)
- 2 (Post Beta 7.1)
- 3 (Post Beta 7.4, Current)
- Put a paralyzed enemy monster back into its owner's deck. (Post Beta 3.4)
- Put a paralyzed enemy monster back into its owner's deck and it costs 3 more. (Post Beta 7.4, Current)
Rarity: White (Common)