Current Version can be seen here.
Defrosting originally dealt 4 damage to all paralyzed enemy monsters when played, at the cost of 4G. The cost was reduced to 3G in Alpha 3.2. And Beta 4.8 reduced the damage to 3.
Beta 7.1 brought new life into it by still dealing 3 damage to all paralyzed enemy monsters, but now also does 1 damage to non-paralyzed enemy monsters, making it work very much like Pollutant Gas. Beta 19.0 dropped its cost after a long time to 2G.
SOUL Type: Patience
- 4 (Post Alpha 3.0)
- 3 (Post Alpha 3.2)
- 2 (Post Beta 19.0, Current)
- Deal 4 damage to all paralyzed enemy monsters. (Pre Beta 4.8)
- Deal 3 damage to all paralyzed enemy monsters. (Post Beta 4.8)
- Deal 1 damage to all enemy monsters. If paralyzed, deal 3 damage instead. (Post Beta 7.1, Current)
Rarity: Blue (Rare)