Current Version can be found here.
Papyrus is a good end game card with the ability that every time he kills a monster, he can attack again. Of course, this doesn't mean he's immune to dying if he kills one.
This is a very helpful ability, as it makes you able to wipe most, if not all of the enemy board. But the problem was that he didn't have Charge, so he needed to wait a turn to be effective. While this would made Papyrus better in a Bravery Deck, due to that class having Final Charge, it would cost around 20G to use this combo, and would only give you 1 monster that has become very weak due to the damage it took. Unlike a Woshgore combo, which costs around the same but would also give you 2 fully healed monsters.
And while it could also be effective in a Kindness Deck, due to the fact that they can use their healing Spells to keep Papyrus alive, most people would kill Papyrus or make him useless before he could attack the next turn. This was fairly easy, because Papyrus is a member of the late-game club alongside the other legendaries. This ended up in Papyrus being one of the least used legendaries, even after it's buff in Beta 4.8, where he got 1 more ATK.
Beta 7.1 finally fixed that by giving Papyrus Charge. Although his cost raised to 14 due to this, it made people use him a whole lot more. But being a 7/9 monster with charge that could attack again after making a kill for 14G was a bit too much, so the next update, Beta 7.2, gave Papyrus -2 in ATK, but +2 in HP.
However, his cost dropped back to 10G. While it was said that this was intentional, Beta 7.3 raised it to 13G. And in Beta 7.4 (which makes it the 4th change in a row), his HP went back to the original 9, and his cost dropped to 12G.
Beta 9.3 changed Papyrus a little again. Now, after killing a monster, it can only attack other monsters and not the opponent directly.
- 6 (Pre Beta 4.8)
- 7 (Post Beta 4.8)
- 5 (Post Beta 7.2, Current)
- 9 (Pre Beta 7.2)
- 11 (Post Beta 7.2)
- 9 (Post Beta 7.4, Current)
- 10 (Pre Beta 7.1)
- 14 (Beta 7.1)
- 10 (Beta 7.2)
- 13 (Beta 7.3)
- 12 (Post Beta 7.4, Current)
- Whenever this attacks and kills a monster, it can attack again. (Pre Beta 7.1)
- Charge. Whenever this attacks and kills a monster, it can attack again. (Post Beta 7.1)
- Charge. Whenever this attacks and kills a monster, it can attack another monster. (Post Beta 9.3, Current)
Rarity: Gold (Legendary)