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Mettaton EX (Original - Beta 9

Original - Beta 9.2

Current Version can be found here.

Mettaton EX (Beta 9

Post Beta 9.3

Mettaton Ex used to set both player's Gold to 0. This was helpful, especially against Integrity, if you want to prevent someone to play a powerful card, such as a DT Card.

Mettaton EX (Beta 10

Post Beta 10.2

He was originally a 6/4 monster with a cost of 7G, but the cost was decreased to 6G in Beta 2.0. This was done so people would be able to place him on Turn 3 (without the need of money giving cards such as Fortune or Burgerpants).

This was kept until Beta 7.1, where he got +2 in both ATK and HP, leaving him with 8/6, but his cost was increased to 11G, which is almost double his previous cost. Beta 7.4 increased that again to 12G, making it actually doubled from its Pre Beta 7.1 versions.

Beta 9.1 reworked EX a lot. Not only did it swap its ATK and HP from 8/6 to 6/8 and a cost decrease to 8G, it also got its first rework in ablity. Now, it will decrease your and your opponent's amount of gold by your current amount. So you end up with 0 gold, but the opponent may not. Beta 9.3 nerfed him by increasing his cost to 10G. Beta 10.2 nerfed him further by dropping his HP to 6, leaving him with 6/6. Beta 19.0 nerfed him even further by dropping his ATK and HP by 1, leaving him with only 5/5.

Stats:

ATK:

  • 6 (Pre Beta 7.1)
  • 8 (Post Beta 7.1)
  • 6 (Post Beta 9.1)
  • 5 (Post Beta 19.0, Current)

HP:

  • 4 (Pre Beta 7.1)
  • 6 (Post Beta 7.1)
  • 8 (Post Beta 9.1)
  • 6 (Post Beta 10.2)
  • 5 (Post Beta 19.0, Current)

Cost:

  • 7 (Pre Beta 2.0)
  • 6 (Post Beta 2.0)
  • 11 (Post Beta 7.1)
  • 12 (Post Beta 7.4)
  • 8 (Post Beta 9.1)
  • 10 (Post Beta 9.3, Current)

Abilities:

  • Battlecry/Enter/Magic: Both players lose all their gold. (Pre Beta 9.1)
  • Battlecry/Enter/Magic: Both players lose your current amount of gold. (Post Beta 9.1, Current)

Rarity: Gold (Legendary)

Song: Death by Glamour

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