The Glad Dummy is best placed when a high HP/useful ability ally monster is on the field, similar to using Protection. Such cards may include Astigmatism, Mettaton, Mettaton NEO, Mad Dummy and Snow Poff.
Because of this, it's useful in both the late and early game stages, in particular with a Kindness or Patience deck. Due to it also having taunt however, it's important to remember that the opponent may choose to destroy the Glad Dummy first before the powerful monster the taunt is assigned to.
- Beta 8.3 changed its stats to 1/6. This may be refrencing the stats of its non-Genocide counterpart Mad Dummy, who is a 6/1 monster.