Current version can be seen here.
There was some confusion as to what this card's ability was, many people thought that it was only useful for newly placed cards and so wasn't worth using in their Bravery decks. After Beta 5.3 the description of the card was changed to be more accurate to its true abilities as Final Charge is useful to all monsters on your field and not just those recently placed.
Beta 6.2 changed it back to it's original state of 10G, though. (But with the more detailed description.)
Beta 7.5 changed it's effect completely. Instead of making your monsters be able to attack after using it, it now gives your monsters Charge. This means that monsters who already attacked this turn cannot attack again, making 5+ direct attacks in one turn impossible. Because of this, it's cost got reduced to 6G.Soul Type: Bravery
- 10 (Pre Beta 3.2)
- 9 (Post Beta 3.2)
- 8 (Post Beta 4.2)
- 10 (Post Beta 6.2)
- 6 (Post Beta 7.5, Current)
- All ally monsters played this turn have charge. (Pre Beta 5.3)
- Remove the attack cooldown on allied monsters. (Post Beta 5.3 - Same effect, different wording.)
- Give Charge to your monsters. (Post Beta 7.5, Current)
Rarity: Purple (Epic)