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Chara (Original - Beta 8.2)

Original - Beta 8.2

Current Version can be found here.
Chara (Beta 8

Beta 8.3 only

Originally, Chara costed 66G, which was probably refrencing 666, a number associated with the Devil. Beta 3.2 reduced that to 60G, possibly to avoid calling Chara a demon, which a lot of people hated. Beta 5.7 dropped it again, this time by a huge amount, leaving Chara at 48G. 48 is also your Base ATK at LV 20 in Undertale.

Chara (Beta 8.3.1)

Post Beta 8.3.1

Beta 7.1 buffed Chara a bit by making their ability kill the opponent right away instead of doing lethal damage. This was done as previously, Determination had a slight advantage due to Chara only making them lose a life (and set their HP to 0/15/10, depending on the version). Beta 7.2 increased their cost to 50G as a slight nerf.

Beta 8.3 changed Chara quite a bit. They now cost 110G, but this cost will lower equal to the total cost of all dead enemy monsters. A few hours later, in Beta 8.3.1, Chara was changed again. They now cost 120G and their price cannot be lower than 30G.

Chara (Beta 10.1)

Post Beta 10.1

Beta 10.1 nerfed Chara again. Now it will kill the player with the lowest amount of HP. This was done as there were a lot of decks that used Determination and stalled until they had enough money to place them. As a result, their HP would be very low and the opponent would be (almost) at full heath. This nerf prevents that.

Beta 12.1 reworked Chara. They now cost 30G by default, making this the cheapest version yet (not counting Beta 8.3's cost reduction). Their Magic will now deal 1 damage to the enemy for every dead monster, both yours and the enemy's. They can't attack themselves, though. Beta 13.1 increased the cost to 40G.

Stats

Chara (Beta 12.1)

Post Beta 12.1

ATK: 99

HP: 99

Cost:

  • 66 (Pre Beta 3.2)
  • 60 (Post Beta 3.2)
  • 48 (Post Beta 5.7)
  • 50 (Post Beta 7.2)
  • 110 (Beta 8.3)
  • 120 (Post Beta 8.3.1)
  • 30 (Post Beta 12.1)
  • 40 (Post Beta 13.1, Current)

Abilities:

  • Magic: Deal 999999 damage to the enemy. (Pre Beta 7.1)
  • Magic: Kill the enemy. (Post Beta 7.1)
  • Reduce its cost by dead enemy monsters' cost.
    • Magic: Kill the enemy. (Beta 8.3)
  • Reduce its cost by dead enemy monsters' cost (min 30).
    • Magic: Kill the enemy. (Post Beta 8.3.1)
  • Reduce its cost by dead enemy monsters' cost (min 30).
    • Magic: Kill the player with the lowest amount of HP. (Post Beta 10.1)
  • Can't attack. Magic: Deal 1 damage to the enemy for each dead monster.
    • (Post Beta 12.1, Current)

Rarity: Red (DETERMINATION - Cannot be crafted or silenced)

Song: Megalo Strike Back

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